Traits

Mythic Power Limit - Up to 5 Total Powers (Mythic)

Category: Power Limits
Species: Cloakat

General Power Info:
• Standard rarity Cloakats are limited to 1 power total. It is the flight Power by default. (Add this power in your submission form)
• Common rarity Cloakats are limited to 2 power total.
• Uncommon AND Rare rarity Cloakats are limited to 3 power total.
• Epic AND Legendary rarity Cloakats are limited to 5 power total.
• Mythic rarity Cloakats are limited to 5 power total.

Why are some rarities the same amount of powers?
• It's strictly just to show clarity on how many powers each rarity can have overall. While some rarities share the same amount of power limits, it's just clearer to state each rarity's limitations just in case.

How to 'use' Power Limits and selecting powers for your Cloakat:
• To obtain more than the amount of powers your Cloakat is limited to, you need two things: a rarity potion for the amount of power limitation you want it to be upped to, and a power food to give your bat the appropriate power(s) you're looking for. If you have already capped the max amount of powers you can use, you can replace the power by using a TRAIT EXTRACTION potion, as well as the power food for the new power you're wanting to acquire. (Or a rarity potion for the new power added, foods are just easier to acquire!)

Background Info on Powers and rules:
• Cloakats aren't REQUIRED to have a power of any sort, however, by default they always have the flight trait unless they have stunted arms or other "deformities" according to their normal traits.
• The Cloakats Powers HAVE to make sense according to the Cloakats design in some way. Please leave notes on explanation or if you have a certain power in mind.
• Cloakats live in a world built for battle, although they keep themselves generally away from this, they often have powers for battle or generally useful purposes in their community.
• If power is being chosen by a client for their Cloakat, It HAS to make some sort of sense in relation to the Bat. I.E: A Cloakat themed around the sea/ocean generally shouldn't have FIRE powers.
• Please only choose powers that make sense, you don't HAVE to choose as many powers as possible for your rarity of Cloakat's limit of powers. These are limits, not mandatory. Powers that don't make sense or without explanation might be rejected to prevent "god-modding".
• Rarity of Cloakat indicates the limited number of powers they can have at one given time. This limit is put in place to prevent potential "god-modding"
• Cloakats Cannot Transform,
• Cloakats Cannot Shapeshift,
• Cloakats Cannot Multiply or clone themselves, even if fake/mirages.
• Cloakats Cannot have powers that change their size.

1 result found.